Apperantly, you get to travel back in time and kill the prophets before they can, you know, mess up the world with their so-called “revelation”:

A University of Virginia graduate student is hard at work on a game that gives players a chance to “stop the spread of Christianity and Islam by murdering Abraham and the authors of the Bible, before beheading Muhammad,”

[. . .]

“Atheists have never really had anything to speak for them like this. It’s the general atheist premise that the world might be a better place without some of those religions… It’s the idea of being able to go back in time and sort of nipping the problem in the bud.”

Boldly imagining a world that is once better and without monotheism must involve unspeakable mental gymnastics.